BattleCode is a yearly competeition that I participated in with 3 other SDE's to iteratively develop capture the flag style robot strategies against several other developing teams.
BattleCode is a yearly competeition that I participated in with 3 other SDE's to iteratively develop capture the flag style robot strategies against several other developing teams.
Team SaZaPraYi Github https://github.com/Qazzzie/454_battlecode
The programmable robots consisted of Muckrakers that could delete Slanderers, Slanderers that would increase political influence and eventually become politicians, Politiciants that could convert enemy Muckrakers into Slanderers using stored "conviction" and empower nearby units to produce more, and finally Engightenment Centers that spawn ally units which are the ultimate capture objective.
Sprint 1: We opted for a rush down tactic which proved effective early on, as other teams were developing more defensive or less thorought implementations initially. Elightenment Centers (EC's) were spawning mostly Muckrakers which was an early game tactic to overwhelm the enemies trying to save up Slanderers for late game resource usage.